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AI Insights · Timothy · July 2024

Top Down Games in Italy: Q2 2024 Performance Overview

Discover the performance of the top 5 top-down games in Italy during Q2 2024, including insights on downloads, revenue, and active users.

Top Down Games in Italy: Q2 2024 Performance Overview

In the second quarter of 2024, the top-down games landscape in Italy showcased notable trends in downloads, revenue, and active users. Here is a closer look at the performance of the top 5 games, based on data from Sensor Tower.

Brawl Stars from Supercell experienced fluctuations in its metrics throughout the quarter. Revenue peaked at nearly $1.1M in early May before a decline to $643K in late May, eventually recovering to around $902K by the end of June. Downloads saw a decline from 103K in mid-April to a low of 62K in early June, before rebounding to 89K by the end of the quarter. Weekly active users decreased steadily from 5.9M at the beginning of April to 4.7M by the end of June.

Squad Busters, also by Supercell, showed a significant increase in both revenue and downloads following its release at the end of May. Revenue surged from $4.1K in mid-May to a peak of $274K in late May, stabilizing around $155K by the end of June. Downloads followed a similar trend, skyrocketing from 6K in mid-May to 422K in late May, then settling at approximately 61K by the end of the quarter. Weekly active users grew from 8K in mid-May to 321K in late May, gradually decreasing to 93K by the end of June.

Block Blast! by Hungry Studio maintained a consistent performance in terms of downloads and active users. Downloads ranged from 31K to 47K throughout the quarter, with a slight downward trend towards the end. Active users remained relatively stable, starting at 401K in early April and ending at 329K in late June.

Zen Word® - Relax Puzzle Game by Oakever Games saw steady growth in weekly active users, increasing from 71K in early April to 141K by the end of June. Revenue showed a modest increase, starting from $324 in early April and reaching $756 by the end of June. Downloads fluctuated, peaking at 55K in late April and dropping to 26K in mid-June, before rising again to 40K by the end of the quarter.

My Perfect Hotel by SayGames LTD displayed a notable upward trend in all metrics. Revenue increased from $848 in early April to $1.6K by the end of June. Downloads saw a significant rise from 24K in early April to 51K by the end of June. Weekly active users also grew steadily, starting at 81K in early April and reaching 129K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024